m
damage pt.1
(Subjective data and other facts converted into a table. Some technical info still missing.) |
m (damage pt.1) |
||
{| class="wikitable sortable"
!Name
!Damage
!Shots
!Range (Blocks)
|-
|''[[Impulse Gun]]''
|000, 100*
|Unlimited
|02.5
|Pushing; *It can kill you if you hit a ground too hard, but the kill won't be counted if there's a kill counter.
|-
|''[[Rail Gun]]''
|-
|''[[Shotgun]]''
|014-066
|024
|13
|You
|-
|''[[Machine Gun]]''
|011
|150
|38
|012
|39
|Damaging Area, with sweetspot and sourspot;
|-
|''[[Sword]]''
|014
|Unlimited
|0.875
|-
|''[[Dual Revolvers]]''
|013
|048
|25
|-
|''[[Revolver]]''
|013
|024
|25
|*Instead of hurting, it heals.
|}
== Effects ==
Effects grant the player a temporary boost in stats.
|