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Logic Tutorial: Blinking Fire
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Logic Tutorial: Blinking Fire
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[[Category: Logic]] [[Category: Logic Tutorial]] To do this logic you need: * [[Pulse Cube]] * [[Fire]] ==Steps== ===1. Pulse Cube=== * Place the '''Pulse Cube''' You can find on inventory in the advanced logic tab. * Click with the right button mouse at the '''Pulse Cube''' and go to the settings. The Enable Time is time of you want to the fire is on. The Disable time is the time of you want to the fire is off. The lower the value of the two, the greater the frequency the fires blink. ===2. Fire=== * Place the '''Fire'''. You can find on inventory in the logic tab * Connect the red trigger of '''Fire''' into the blue trigger of '''Pulse Cube'''. ==Explaining== The pulse cube will send energy with intervals of time to the fire cube, in this way the fire will blink according to the desired times in the pulsar ==Video== ==Other Uses== You can use this logical system too for: * [[Logic Tutorial: Blinking Lights|Blinking Lights]] * [[Logic Tutorial: Blinking Explosions|Blinking Explosions]] * [[Logic Tutorial: Blinking Models|Blinking Models]] * [[Logic Tutorial: Blinking Smoke|Blinking Smoke]] * [[Logic Tutorial: Blinking Texts|Blinking Texts]] * [[Logic Tutorial: Blinking Sounds|Blinking Sounds]] * [[Logic Tutorial: Simple Day/Night Cycle|Simple Day/Night Cycle]] * [[Logic Tutorial: Countdown|Countdown]]
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