Heal Ray

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Heal Ray

Description:[edit | edit source]

This weapon is for the player to heal other players on the map, be it ally, enemy or even Oculus, this weapon is also able to repair cars and adds an extra life (blue) to the player for a short period.

Statistics:[edit | edit source]

  • Pickup Type: Supportive Ray.
  • Heal Per Tick: 5?
  • Tick Rate: 0.25 second?
  • Heal Per Second: 20?
  • Ability: Overheal.
  • Overheal a player up to 200% of their HP for a limited time.
  • Passive: Lock.
  • Once it started healing the target, it locks onto the target until it stops healing or the target is out of range.
  • Range: Short.
  • Velocity: Fast.
  • Hitbox: Tiny.

Pros:[edit | edit source]

  • Can Heal Allies.
  • Overheal Ability.
  • Relatively Fast Rate of Heal.
  • Can Lock onto Players.
  • Can heal Oculus.
  • You can use it as a parachute.

Cons:[edit | edit source]

  • Can Heal or Overheal Enemies.
  • Can't Heal NPCs.
  • Deals 0 Damage.
  • Short Range.

Configuration:[edit | edit source]

Game Coins:

  • 0-10000 coins requirement.


  • Your level or less level requirement.

Game Tiers:

  • 0-3 Game Tier requirement.

Trivia[edit | edit source]

The old price was 100 T GoldPixel Default Icon.png.

This is the only ranged pickup that can heal player as well as locking onto targets.

Gold Cost[edit | edit source]

Server Gold Cost
Friends 0 T GoldPixel Default Icon.png
WWW 0 T GoldPixel Default Icon.png
BR 0 T GoldPixel Default Icon.png